WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
A comprehensive guide to mastering webgpu, wgsl, programming and more.
Book Details
- ISBN: 979-8320006857
- Publication Date: March 17, 2024
- Pages: 579
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for wgsl
- Optimize performance in programming applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I’ve already implemented several ideas from this book into my work with Simulations. The diagrams and visuals made complex ideas much easier to grasp. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
After reading this, I finally understand the intricacies of Effects,. The practical examples helped me implement better solutions in my projects.
I’ve bookmarked several chapters for quick reference on Ray-Tracing,.
The author has a gift for explaining complex concepts about Procedural. This book gave me a new framework for thinking about system architecture. I’ve bookmarked several sections for quick reference during development.
This resource is indispensable for anyone working in webgpu. I feel more confident tackling complex projects after reading this.
I wish I'd discovered this book earlier—it’s a game changer for visualization.
This book distilled years of confusion into a clear roadmap for Example:.
This book offers a fresh perspective on Example:. I feel more confident tackling complex projects after reading this.
This book distilled years of confusion into a clear roadmap for Simulations.
This resource is indispensable for anyone working in Effects,. The author's real-world experience shines through in every chapter. The performance gains we achieved after implementing these ideas were immediate.
The author has a gift for explaining complex concepts about Procedural. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
This resource is indispensable for anyone working in programming.
I keep coming back to this book whenever I need guidance on webgpu. This book strikes the perfect balance between theory and practical application.
This book bridges the gap between theory and practice in Simulations.
I've been recommending this to all my colleagues working with WebGPU. The writing style is clear, concise, and refreshingly jargon-free. The modular design principles helped us break down a monolith.
It’s the kind of book that stays relevant no matter how much you know about WebGPU. I particularly appreciated the chapter on best practices and common pitfalls.
I've read many books on this topic, but this one stands out for its clarity on WebGPU.
This book offers a fresh perspective on webgpu.
I’ve already implemented several ideas from this book into my work with webgpu. This book strikes the perfect balance between theory and practical application. It’s helped me mentor junior developers more effectively.
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