QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

4.7 (171 reviews)
Game PhysicsCollision DetectionRigid Body SimulationGravityMotionGame DevelopmentPhysics EnginesRealismSimulationUnityUnreal Engine

A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.

Book Details
  • ISBN: 9798264282454
  • Publication Date: May 14, 2025
  • Pages: 515
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Game Physics
  • Implement advanced techniques for Collision Detection
  • Optimize performance in Rigid Body Simulation applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Finley Williams
Finley Williams
Automation Specialist at Atlassian
4 days ago

A must-read for anyone trying to master Motion. The tone is encouraging and empowering, even when tackling tough topics. This is exactly what our team needed to overcome our technical challenges.

Taylor Allen
Taylor Allen
Backend Developer at Snap Inc.
12 days ago

I’ve shared this with my team to improve our understanding of Game Development. The diagrams and visuals made complex ideas much easier to grasp.

Parker Wright
Parker Wright
Senior Developer at Pinterest
4 months ago

This book distilled years of confusion into a clear roadmap for Motion.

Parker Hill
Parker Hill
Software Engineer at Snap Inc.
30 days ago

This book gave me the confidence to tackle challenges in Gravity.

Reese Walker
Reese Walker
Tech Lead at Airbnb
12 days ago

I’ve bookmarked several chapters for quick reference on Gravity. This book gave me a new framework for thinking about system architecture.

Drew Walker
Drew Walker
Embedded Systems Engineer at Nvidia
16 days ago

The author has a gift for explaining complex concepts about Collision Detection.

Casey Mitchell
Casey Mitchell
Game Developer at Tesla
9 months ago

I’ve already implemented several ideas from this book into my work with Rigid Body Simulation.

Taylor Hill
Taylor Hill
Technical Writer at Salesforce
9 months ago

It’s the kind of book that stays relevant no matter how much you know about Physics Engines. The author anticipates the reader’s questions and answers them seamlessly. I've already seen improvements in my code quality after applying these techniques.

Harper Hall
Harper Hall
Frontend Engineer at Google
13 days ago

This book bridges the gap between theory and practice in Game Development. The practical examples helped me implement better solutions in my projects.

Harper Brown
Harper Brown
Systems Architect at Apple
18 days ago

This resource is indispensable for anyone working in Simulation.

Morgan Baker
Morgan Baker
Innovation Lead at Amazon
28 days ago

It’s rare to find something this insightful about Unreal Engine.

Parker King
Parker King
Embedded Systems Engineer at Red Hat
1 months ago

This helped me connect the dots I’d been missing in Unreal Engine.

Finley Nguyen
Finley Nguyen
Technical Writer at IBM
10 days ago

This helped me connect the dots I’d been missing in Guide. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. The clarity of the examples made it easy to onboard new developers.

Drew Brown
Drew Brown
Product Designer at Red Hat
22 days ago

It’s the kind of book that stays relevant no matter how much you know about Unity. This book gave me a new framework for thinking about system architecture.

Charlie Lewis
Charlie Lewis
Cloud Architect at Red Hat
8 months ago

I keep coming back to this book whenever I need guidance on Game Development.

Jamie Martinez
Jamie Martinez
Senior Developer at Salesforce
25 days ago

After reading this, I finally understand the intricacies of QuickStart.

Jordan Williams
Jordan Williams
Innovation Lead at Dropbox
27 days ago

It’s like having a mentor walk you through the nuances of Realism.

Charlie Clark
Charlie Clark
DevOps Specialist at Atlassian
3 months ago

The writing is engaging, and the examples are spot-on for Game Physics. The author anticipates the reader’s questions and answers them seamlessly.

Charlie Green
Charlie Green
Systems Architect at Atlassian
4 days ago

The practical advice here is immediately applicable to Physics.

Alex King
Alex King
Systems Architect at IBM
5 months ago

This book completely changed my approach to Physics. The code samples are well-documented and easy to adapt to real projects.

Harper Hall
Harper Hall
Site Reliability Engineer at Facebook
7 months ago

This resource is indispensable for anyone working in Physics.

Emerson Jones
Emerson Jones
Mobile Developer at Slack
6 months ago

I’ve already implemented several ideas from this book into my work with Game Physics. I found myself highlighting entire pages—it’s that insightful. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Finley Williams
Finley Williams
Game Developer at Tesla
18 days ago

This book made me rethink how I approach Simulation. It’s packed with practical wisdom that only comes from years in the field.

Jamie Brown
Jamie Brown
Security Engineer at Stripe
2 months ago

This is now my go-to reference for all things related to Gravity.

Avery Brown
Avery Brown
Cloud Architect at IBM
10 months ago

This book gave me the confidence to tackle challenges in Unity. I was able to apply what I learned immediately to a client project.

Rowan Miller
Rowan Miller
Embedded Systems Engineer at Salesforce
12 months ago

The practical advice here is immediately applicable to Physics.

Rowan Allen
Rowan Allen
Backend Developer at Red Hat
12 months ago

It’s like having a mentor walk you through the nuances of Unity.

Quinn Hall
Quinn Hall
UX Strategist at Intel
12 months ago

I've been recommending this to all my colleagues working with Unity.

Taylor Allen
Taylor Allen
Automation Specialist at Oracle
4 days ago

This is now my go-to reference for all things related to Guide. Each section builds logically and reinforces key concepts without being repetitive. This is exactly what our team needed to overcome our technical challenges.

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