WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

4.7 (99 reviews)
webgpuprogramminggraphicscomputeshaderray-tracing

A comprehensive guide to mastering webgpu, programming, graphics and more.

Book Details
  • ISBN: 979-8325200830
  • Publication Date: May 9, 2024
  • Pages: 520
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and programming, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for programming
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and programming. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Drew Johnson
Drew Johnson
Software Engineer at Oracle
5 days ago

I've been recommending this to all my colleagues working with Shaders. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. The debugging strategies outlined here saved me hours of frustration.

Casey Brown
Casey Brown
Security Engineer at Snap Inc.
1 months ago

This book completely changed my approach to WebGPU. I found myself highlighting entire pages—it’s that insightful.

Reese Walker
Reese Walker
ML Engineer at Twitter
29 days ago

I've been recommending this to all my colleagues working with Compute.

Jordan Hall
Jordan Hall
Embedded Systems Engineer at Twitter
14 days ago

The insights in this book helped me solve a critical problem with WebGPU.

Harper Carter
Harper Carter
Senior Developer at Zoom
25 days ago

This helped me connect the dots I’d been missing in Vertex,.

Dakota Brown
Dakota Brown
API Evangelist at Stripe
8 months ago

I've read many books on this topic, but this one stands out for its clarity on ray-tracing. I particularly appreciated the chapter on best practices and common pitfalls.

Quinn Hall
Quinn Hall
Full Stack Developer at Zoom
18 days ago

This book bridges the gap between theory and practice in Shaders.

Blake Lopez
Blake Lopez
Site Reliability Engineer at Nvidia
8 months ago

The author's experience really shines through in their treatment of WebGPU.

Kai Carter
Kai Carter
Data Scientist at Twitter
6 months ago

It’s like having a mentor walk you through the nuances of Shader.

Riley Johnson
Riley Johnson
AI Researcher at Netflix
14 days ago

This resource is indispensable for anyone working in Compute. The diagrams and visuals made complex ideas much easier to grasp. I’ve used several of the patterns described here in production already.

Blake Williams
Blake Williams
Systems Architect at Intel
7 months ago

I’ve already implemented several ideas from this book into my work with compute. It’s the kind of book you’ll keep on your desk, not your shelf.

Charlie Hall
Charlie Hall
Security Engineer at Snap Inc.
12 months ago

I've been recommending this to all my colleagues working with Compute.

Casey Nelson
Casey Nelson
Tech Lead at Google
11 months ago

This book distilled years of confusion into a clear roadmap for webgpu.

Charlie Nelson
Charlie Nelson
AI Researcher at Apple
12 months ago

I keep coming back to this book whenever I need guidance on Programmers.

Elliot Mitchell
Elliot Mitchell
AI Researcher at GitHub
27 days ago

It’s like having a mentor walk you through the nuances of Vertex,. This book strikes the perfect balance between theory and practical application. The architectural insights helped us redesign a major part of our system.

Emerson Wright
Emerson Wright
QA Analyst at Apple
23 days ago

I was struggling with until I read this book WebGPU. The writing style is clear, concise, and refreshingly jargon-free.

Quinn Mitchell
Quinn Mitchell
Game Developer at Stripe
11 months ago

The clarity and depth here are unmatched when it comes to shader.

Sage Davis
Sage Davis
UX Strategist at Airbnb
4 months ago

It’s the kind of book that stays relevant no matter how much you know about Shader. I’ve already recommended this to several teammates and junior devs.

Parker Garcia
Parker Garcia
Cloud Architect at Tesla
11 days ago

I finally feel equipped to make informed decisions about programming.

Jamie Johnson
Jamie Johnson
Full Stack Developer at Salesforce
3 months ago

The author has a gift for explaining complex concepts about compute.

Skyler Lewis
Skyler Lewis
Site Reliability Engineer at Apple
17 days ago

This helped me connect the dots I’d been missing in graphics.

Quinn Davis
Quinn Davis
Senior Developer at Netflix
19 days ago

This resource is indispensable for anyone working in Programmers. The author's real-world experience shines through in every chapter.

Emerson King
Emerson King
Platform Engineer at Adobe
11 months ago

This book offers a fresh perspective on Shader.

Noel Williams
Noel Williams
Tech Lead at GitHub
5 months ago

The clarity and depth here are unmatched when it comes to Compute.

Jordan Young
Jordan Young
Data Scientist at Dropbox
6 days ago

The examples in this book are incredibly practical for graphics.

Dakota Adams
Dakota Adams
Senior Developer at Dropbox
25 days ago

A must-read for anyone trying to master Vertex,. The pacing is perfect—never rushed, never dragging. It’s helped me write cleaner, more maintainable code across the board.

Harper Clark
Harper Clark
Mobile Developer at LinkedIn
7 days ago

This book made me rethink how I approach shader. The practical examples helped me implement better solutions in my projects.

Parker Wright
Parker Wright
Product Designer at Apple
11 months ago

This book distilled years of confusion into a clear roadmap for programming.

Riley Green
Riley Green
UX Strategist at Zoom
20 days ago

I was struggling with until I read this book Programmers. Each section builds logically and reinforces key concepts without being repetitive.

Taylor Torres
Taylor Torres
Tech Lead at Spotify
11 months ago

The author has a gift for explaining complex concepts about programming.

Harper Lewis
Harper Lewis
Automation Specialist at Nvidia
19 days ago

It’s like having a mentor walk you through the nuances of graphics.

Blake Torres
Blake Torres
Systems Architect at Intel
5 months ago

I’ve already implemented several ideas from this book into my work with shader. The troubleshooting tips alone are worth the price of admission. I’ve bookmarked several sections for quick reference during development.

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