WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

4.7 (53 reviews)
webgpuprogramminggraphicscomputeshaderray-tracing

A comprehensive guide to mastering webgpu, programming, graphics and more.

Book Details
  • ISBN: 979-8325200830
  • Publication Date: May 9, 2024
  • Pages: 533
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and programming, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for programming
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and programming. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Logan Adams
Logan Adams
Game Developer at IBM
11 months ago

The author has a gift for explaining complex concepts about Shader. Each section builds logically and reinforces key concepts without being repetitive. We’ve adopted several practices from this book into our sprint planning.

Avery Green
Avery Green
Full Stack Developer at Twitter
7 months ago

The author's experience really shines through in their treatment of programming. Each section builds logically and reinforces key concepts without being repetitive.

Morgan Brown
Morgan Brown
Mobile Developer at Red Hat
9 months ago

It’s like having a mentor walk you through the nuances of Programmers.

Reese Young
Reese Young
Frontend Engineer at LinkedIn
19 days ago

It’s the kind of book that stays relevant no matter how much you know about Development:.

Parker Martinez
Parker Martinez
Mobile Developer at Dropbox
2 months ago

I’ve bookmarked several chapters for quick reference on compute. I appreciated the thoughtful breakdown of common design patterns.

Jordan Clark
Jordan Clark
Site Reliability Engineer at Stripe
10 months ago

The practical advice here is immediately applicable to compute.

Jordan Hill
Jordan Hill
Tech Lead at Atlassian
21 days ago

The examples in this book are incredibly practical for Fragment,.

Alex Clark
Alex Clark
Site Reliability Engineer at Google
7 months ago

It’s the kind of book that stays relevant no matter how much you know about ray-tracing. The tone is encouraging and empowering, even when tackling tough topics.

Emerson Lewis
Emerson Lewis
Backend Developer at Netflix
25 days ago

The clarity and depth here are unmatched when it comes to shader.

Sage Baker
Sage Baker
Embedded Systems Engineer at Stripe
9 months ago

This book distilled years of confusion into a clear roadmap for Vertex,. The troubleshooting tips alone are worth the price of admission. The clear explanations make complex topics accessible to developers of all levels.

Alex Martinez
Alex Martinez
Backend Developer at Slack
10 days ago

I’ve shared this with my team to improve our understanding of compute. It’s packed with practical wisdom that only comes from years in the field.

Drew Carter
Drew Carter
Embedded Systems Engineer at Pinterest
6 months ago

This book completely changed my approach to ray-tracing.

Finley King
Finley King
Backend Developer at Tesla
1 months ago

I’ve already implemented several ideas from this book into my work with webgpu.

Riley Adams
Riley Adams
Frontend Engineer at Netflix
2 months ago

This resource is indispensable for anyone working in ray-tracing.

Charlie Nguyen
Charlie Nguyen
Full Stack Developer at Google
13 days ago

This book made me rethink how I approach Language. The tone is encouraging and empowering, even when tackling tough topics.

Jules Adams
Jules Adams
Cloud Architect at Twitter
7 months ago

The author has a gift for explaining complex concepts about shader.

Finley Garcia
Finley Garcia
UX Strategist at Google
6 months ago

The author's experience really shines through in their treatment of Vertex,.

Noel Smith
Noel Smith
API Evangelist at Microsoft
24 days ago

A must-read for anyone trying to master Shaders. The troubleshooting tips alone are worth the price of admission. It’s helped me mentor junior developers more effectively.

Harper Walker
Harper Walker
Technical Writer at Airbnb
11 months ago

It’s like having a mentor walk you through the nuances of Vertex,. The troubleshooting tips alone are worth the price of admission.

Avery Garcia
Avery Garcia
Game Developer at Oracle
16 days ago

The writing is engaging, and the examples are spot-on for webgpu.

Taylor Davis
Taylor Davis
Backend Developer at Shopify
9 months ago

The insights in this book helped me solve a critical problem with Fragment,.

Alex Lopez
Alex Lopez
ML Engineer at Red Hat
28 days ago

After reading this, I finally understand the intricacies of webgpu. It’s the kind of book you’ll keep on your desk, not your shelf.

Finley Davis
Finley Davis
QA Analyst at Netflix
3 months ago

This book offers a fresh perspective on Language.

Rowan Williams
Rowan Williams
AI Researcher at GitHub
8 days ago

The insights in this book helped me solve a critical problem with Compute.

Noel Hall
Noel Hall
Frontend Engineer at Nvidia
12 days ago

I’ve bookmarked several chapters for quick reference on Vertex,. The pacing is perfect—never rushed, never dragging. I’ve used several of the patterns described here in production already.

Skyler Martinez
Skyler Martinez
Game Developer at Zoom
17 days ago

I’ve bookmarked several chapters for quick reference on Fragment,. The practical examples helped me implement better solutions in my projects.

Harper Adams
Harper Adams
Game Developer at Spotify
19 days ago

I was struggling with until I read this book Shaders.

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