Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient view 1
Real-Time Ray-Tracing with Vulkan for the Impatient view 2
Real-Time Ray-Tracing with Vulkan for the Impatient view 3

Real-Time Ray-Tracing with Vulkan for the Impatient

4.7 (109 reviews)
graphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering graphics, compute, shader and more.

Book Details
  • ISBN: 979-8883360830
  • Publication Date: March 1, 2024
  • Pages: 446
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Finley Jones
Finley Jones
Product Designer at LinkedIn
10 months ago

I've been recommending this to all my colleagues working with graphics. This book strikes the perfect balance between theory and practical application. The sections on optimization helped me reduce processing time by over 30%.

Alex Green
Alex Green
Site Reliability Engineer at Twitter
9 days ago

It’s the kind of book that stays relevant no matter how much you know about graphics. I’ve already recommended this to several teammates and junior devs.

River Torres
River Torres
Security Engineer at Twitter
22 days ago

The examples in this book are incredibly practical for shader.

Alex Davis
Alex Davis
Site Reliability Engineer at Tesla
13 days ago

The writing is engaging, and the examples are spot-on for Ray-Tracing. I especially liked the real-world case studies woven throughout.

Morgan Clark
Morgan Clark
Frontend Engineer at Apple
5 months ago

The clarity and depth here are unmatched when it comes to shader.

Jamie Carter
Jamie Carter
QA Analyst at Nvidia
12 days ago

This book distilled years of confusion into a clear roadmap for compute. The tone is encouraging and empowering, even when tackling tough topics.

Charlie Nelson
Charlie Nelson
Data Scientist at Zoom
7 days ago

The author's experience really shines through in their treatment of vulkan.

Alex Hill
Alex Hill
Technical Writer at LinkedIn
7 days ago

The practical advice here is immediately applicable to vulkan.

Morgan Miller
Morgan Miller
Cloud Architect at Stripe
2 months ago

I've been recommending this to all my colleagues working with vulkan. The writing style is clear, concise, and refreshingly jargon-free. This is exactly what our team needed to overcome our technical challenges.

Riley Green
Riley Green
API Evangelist at Apple
7 months ago

The writing is engaging, and the examples are spot-on for ray-tracing. The pacing is perfect—never rushed, never dragging.

Micah Brown
Micah Brown
Product Designer at GitHub
11 days ago

The author has a gift for explaining complex concepts about Ray-Tracing.

Charlie Jones
Charlie Jones
API Evangelist at Shopify
6 months ago

A must-read for anyone trying to master Real-Time.

Blake Torres
Blake Torres
Senior Developer at Stripe
1 months ago

It’s like having a mentor walk you through the nuances of Impatient.

Parker Lopez
Parker Lopez
Tech Lead at Atlassian
12 months ago

The practical advice here is immediately applicable to Vulkan. I particularly appreciated the chapter on best practices and common pitfalls.

Jamie Baker
Jamie Baker
Security Engineer at GitHub
2 months ago

This book bridges the gap between theory and practice in Ray-Tracing.

Jamie Brown
Jamie Brown
DevOps Specialist at Microsoft
8 months ago

It’s the kind of book that stays relevant no matter how much you know about Impatient. I especially liked the real-world case studies woven throughout.

Blake Johnson
Blake Johnson
Technical Writer at Spotify
12 months ago

This book offers a fresh perspective on graphics.

Logan Mitchell
Logan Mitchell
Innovation Lead at Nvidia
7 months ago

The clarity and depth here are unmatched when it comes to Vulkan.

Emerson Jones
Emerson Jones
DevOps Specialist at GitHub
13 days ago

This book distilled years of confusion into a clear roadmap for shader. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. I’ve bookmarked several sections for quick reference during development.

Emerson King
Emerson King
Software Engineer at Facebook
22 days ago

I was struggling with until I read this book Real-Time. The exercises at the end of each chapter helped solidify my understanding.

Avery Hill
Avery Hill
UX Strategist at Adobe
27 days ago

I was struggling with until I read this book compute.

Riley Martinez
Riley Martinez
DevOps Specialist at Red Hat
6 months ago

I was struggling with until I read this book shader.

Morgan Williams
Morgan Williams
Senior Developer at Nvidia
27 days ago

I've read many books on this topic, but this one stands out for its clarity on shader. I appreciated the thoughtful breakdown of common design patterns.

River Baker
River Baker
Data Scientist at Spotify
23 days ago

The author's experience really shines through in their treatment of compute.

Reese Young
Reese Young
ML Engineer at Shopify
1 months ago

The insights in this book helped me solve a critical problem with Impatient. The author's real-world experience shines through in every chapter.

Casey Williams
Casey Williams
QA Analyst at Oracle
11 months ago

I was struggling with until I read this book vulkan.

Drew Clark
Drew Clark
API Evangelist at GitHub
8 months ago

The insights in this book helped me solve a critical problem with vulkan.

Alex Lopez
Alex Lopez
Site Reliability Engineer at Salesforce
25 days ago

The author has a gift for explaining complex concepts about Real-Time. I found myself highlighting entire pages—it’s that insightful. It’s helped me write cleaner, more maintainable code across the board.

Quinn Allen
Quinn Allen
Systems Architect at Adobe
1 days ago

This is now my go-to reference for all things related to graphics. This book strikes the perfect balance between theory and practical application.

Charlie Young
Charlie Young
Product Designer at Red Hat
1 months ago

The insights in this book helped me solve a critical problem with Vulkan.

Noel Young
Noel Young
Automation Specialist at Dropbox
22 days ago

I was struggling with until I read this book Ray-Tracing.

Kai Miller
Kai Miller
Product Designer at Oracle
3 months ago

This is now my go-to reference for all things related to Vulkan.

Charlie Brown
Charlie Brown
Innovation Lead at Oracle
12 days ago

The practical advice here is immediately applicable to Vulkan. The writing style is clear, concise, and refreshingly jargon-free.

Jules Wright
Jules Wright
Systems Architect at Red Hat
6 months ago

It’s rare to find something this insightful about ray-tracing.

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