Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient view 1
Real-Time Ray-Tracing with Vulkan for the Impatient view 2
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Real-Time Ray-Tracing with Vulkan for the Impatient

4.7 (199 reviews)
graphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering graphics, compute, shader and more.

Book Details
  • ISBN: 979-8883360830
  • Publication Date: March 1, 2024
  • Pages: 537
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Martinez
Elliot Martinez
Full Stack Developer at Apple
30 days ago

The author's experience really shines through in their treatment of Impatient. I appreciated the thoughtful breakdown of common design patterns. It helped me refactor legacy code with confidence and clarity.

Micah Miller
Micah Miller
Backend Developer at Spotify
22 days ago

This resource is indispensable for anyone working in Impatient. I was able to apply what I learned immediately to a client project.

Micah Allen
Micah Allen
Backend Developer at Spotify
27 days ago

The insights in this book helped me solve a critical problem with Ray-Tracing.

Jamie Martinez
Jamie Martinez
Mobile Developer at IBM
16 days ago

This book gave me the confidence to tackle challenges in vulkan. I particularly appreciated the chapter on best practices and common pitfalls.

Parker Scott
Parker Scott
Technical Writer at Zoom
23 days ago

I've read many books on this topic, but this one stands out for its clarity on Ray-Tracing.

Jamie Scott
Jamie Scott
Platform Engineer at Oracle
18 days ago

I’ve shared this with my team to improve our understanding of Real-Time.

Sage Carter
Sage Carter
API Evangelist at Snap Inc.
12 days ago

I keep coming back to this book whenever I need guidance on graphics. Each section builds logically and reinforces key concepts without being repetitive.

Skyler Miller
Skyler Miller
Automation Specialist at Facebook
2 months ago

I wish I'd discovered this book earlier—it’s a game changer for Vulkan.

Noel Williams
Noel Williams
Platform Engineer at GitHub
1 months ago

This resource is indispensable for anyone working in ray-tracing. The author's real-world experience shines through in every chapter. The testing strategies have improved our coverage and confidence.

Finley King
Finley King
Backend Developer at Oracle
7 months ago

I’ve bookmarked several chapters for quick reference on ray-tracing. I feel more confident tackling complex projects after reading this.

Harper Hill
Harper Hill
ML Engineer at Tesla
10 months ago

I’ve already implemented several ideas from this book into my work with ray-tracing.

Harper Lopez
Harper Lopez
Security Engineer at Intel
4 months ago

This book gave me the confidence to tackle challenges in Vulkan. Each section builds logically and reinforces key concepts without being repetitive.

Reese Brown
Reese Brown
Systems Architect at Atlassian
3 months ago

I’ve shared this with my team to improve our understanding of shader.

Micah Miller
Micah Miller
Technical Writer at Shopify
10 months ago

It’s the kind of book that stays relevant no matter how much you know about Real-Time. The diagrams and visuals made complex ideas much easier to grasp.

Morgan Brown
Morgan Brown
AI Researcher at Salesforce
2 months ago

I was struggling with until I read this book Real-Time.

Jamie Garcia
Jamie Garcia
Embedded Systems Engineer at Salesforce
11 months ago

I've read many books on this topic, but this one stands out for its clarity on Impatient.

River Martinez
River Martinez
Tech Lead at IBM
6 months ago

I was struggling with until I read this book vulkan.

Jamie Clark
Jamie Clark
Platform Engineer at Atlassian
4 months ago

The author has a gift for explaining complex concepts about Ray-Tracing. Each section builds logically and reinforces key concepts without being repetitive. The clarity of the examples made it easy to onboard new developers.

Taylor Hall
Taylor Hall
QA Analyst at Spotify
2 months ago

The writing is engaging, and the examples are spot-on for Impatient. It’s the kind of book you’ll keep on your desk, not your shelf.

Quinn Lewis
Quinn Lewis
AI Researcher at Apple
6 months ago

I've been recommending this to all my colleagues working with compute.

Riley Garcia
Riley Garcia
Cloud Architect at Intel
10 days ago

This book bridges the gap between theory and practice in ray-tracing.

Morgan Nelson
Morgan Nelson
UX Strategist at GitHub
1 months ago

This book distilled years of confusion into a clear roadmap for vulkan.

Rowan Hall
Rowan Hall
Software Engineer at Adobe
28 days ago

This is now my go-to reference for all things related to Vulkan. I was able to apply what I learned immediately to a client project.

Avery Lopez
Avery Lopez
Mobile Developer at Stripe
7 months ago

I've been recommending this to all my colleagues working with Real-Time.

River Miller
River Miller
Tech Lead at Snap Inc.
8 months ago

I've read many books on this topic, but this one stands out for its clarity on Real-Time.

Elliot Hill
Elliot Hill
Platform Engineer at Adobe
6 months ago

I was struggling with until I read this book Ray-Tracing.

Casey Hill
Casey Hill
Software Engineer at Oracle
2 months ago

A must-read for anyone trying to master Impatient. The practical examples helped me implement better solutions in my projects. I've already seen improvements in my code quality after applying these techniques.

River Davis
River Davis
Product Designer at Airbnb
7 days ago

The practical advice here is immediately applicable to compute. The writing style is clear, concise, and refreshingly jargon-free.

Parker Lewis
Parker Lewis
Automation Specialist at Oracle
11 days ago

This book gave me the confidence to tackle challenges in graphics.

River Torres
River Torres
Cloud Architect at Google
6 months ago

I've read many books on this topic, but this one stands out for its clarity on Real-Time. The diagrams and visuals made complex ideas much easier to grasp.

Harper Wright
Harper Wright
Product Designer at GitHub
26 days ago

The author has a gift for explaining complex concepts about compute.

Reese Walker
Reese Walker
Data Scientist at Airbnb
13 days ago

I finally feel equipped to make informed decisions about shader. The troubleshooting tips alone are worth the price of admission.

Dakota Adams
Dakota Adams
Software Engineer at Google
12 months ago

I wish I'd discovered this book earlier—it’s a game changer for graphics. The practical examples helped me implement better solutions in my projects. It helped me refactor legacy code with confidence and clarity.

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