Dual-Quaternions and Computer Graphics
A comprehensive guide to mastering graphics, compute, debugging and more.
Book Details
- ISBN: 979-8877586604
- Publication Date: January 27, 2024
- Pages: 414
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of graphics
- Implement advanced techniques for compute
- Optimize performance in debugging applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This helped me connect the dots I’d been missing in compute. I especially liked the real-world case studies woven throughout. This book gave me the tools to finally tackle that long-standing bottleneck.
I’ve bookmarked several chapters for quick reference on graphics. The diagrams and visuals made complex ideas much easier to grasp.
The writing is engaging, and the examples are spot-on for graphics.
I’ve shared this with my team to improve our understanding of Dual-Quaternions. The code samples are well-documented and easy to adapt to real projects. It helped me refactor legacy code with confidence and clarity.
The practical advice here is immediately applicable to Graphics. I found myself highlighting entire pages—it’s that insightful.
The insights in this book helped me solve a critical problem with debugging.
This resource is indispensable for anyone working in Computer.
The clarity and depth here are unmatched when it comes to debugging. I appreciated the thoughtful breakdown of common design patterns. The testing strategies have improved our coverage and confidence.
The insights in this book helped me solve a critical problem with Graphics. The diagrams and visuals made complex ideas much easier to grasp.
The clarity and depth here are unmatched when it comes to debugging.
I’ve shared this with my team to improve our understanding of debugging.
I’ve bookmarked several chapters for quick reference on Graphics. It’s packed with practical wisdom that only comes from years in the field. The modular design principles helped us break down a monolith.
It’s the kind of book that stays relevant no matter how much you know about Dual-Quaternions. I especially liked the real-world case studies woven throughout.
This book made me rethink how I approach Dual-Quaternions.
This book bridges the gap between theory and practice in graphics. The pacing is perfect—never rushed, never dragging.
I finally feel equipped to make informed decisions about compute.
This book made me rethink how I approach Graphics.
It’s like having a mentor walk you through the nuances of debugging. The diagrams and visuals made complex ideas much easier to grasp. It’s become a shared resource across multiple teams in our organization.
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