WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 1
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 2
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 3

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

4.7 (112 reviews)
webgpuwgslgraphicscomputeshadervisualizationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8321532355
  • Publication Date: April 1, 2024
  • Pages: 502
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Parker Wright
Parker Wright
Frontend Engineer at Salesforce
2 days ago

I’ve already implemented several ideas from this book into my work with Procedural. I particularly appreciated the chapter on best practices and common pitfalls. I’ve started incorporating these principles into our code reviews.

Dakota Scott
Dakota Scott
Full Stack Developer at Pinterest
8 months ago

I've been recommending this to all my colleagues working with webgpu. The author’s passion for the subject is contagious.

Reese Brown
Reese Brown
Site Reliability Engineer at Google
6 days ago

It’s rare to find something this insightful about Simulations,.

Sage Clark
Sage Clark
Platform Engineer at Twitter
17 days ago

This book completely changed my approach to Graphics,.

Morgan Martinez
Morgan Martinez
Data Scientist at Spotify
11 months ago

I’ve shared this with my team to improve our understanding of graphics.

Noel Martinez
Noel Martinez
Innovation Lead at Pinterest
10 months ago

I finally feel equipped to make informed decisions about Language. The pacing is perfect—never rushed, never dragging.

Skyler Scott
Skyler Scott
Innovation Lead at IBM
4 months ago

I was struggling with until I read this book Shaders.

Taylor Jones
Taylor Jones
Product Designer at Shopify
28 days ago

This resource is indispensable for anyone working in visualization.

Elliot Scott
Elliot Scott
UX Strategist at Stripe
15 days ago

The insights in this book helped me solve a critical problem with Procedural. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Harper Garcia
Harper Garcia
Embedded Systems Engineer at Nvidia
26 days ago

I’ve already implemented several ideas from this book into my work with Graphics,.

Alex Clark
Alex Clark
Senior Developer at Facebook
1 months ago

A must-read for anyone trying to master graphics. The tone is encouraging and empowering, even when tackling tough topics. The debugging strategies outlined here saved me hours of frustration.

Drew Smith
Drew Smith
Site Reliability Engineer at Atlassian
24 days ago

I keep coming back to this book whenever I need guidance on Compute. I was able to apply what I learned immediately to a client project.

Elliot Martinez
Elliot Martinez
Platform Engineer at LinkedIn
13 days ago

The practical advice here is immediately applicable to Generation.

Jordan Clark
Jordan Clark
UX Strategist at Shopify
4 months ago

It’s like having a mentor walk you through the nuances of Applications. Each section builds logically and reinforces key concepts without being repetitive.

Sage Lopez
Sage Lopez
ML Engineer at Netflix
11 months ago

This is now my go-to reference for all things related to Fractals,.

Harper Scott
Harper Scott
Data Scientist at Snap Inc.
9 months ago

The writing is engaging, and the examples are spot-on for graphics.

Noel Scott
Noel Scott
ML Engineer at Snap Inc.
15 days ago

It’s rare to find something this insightful about Applications. It’s the kind of book you’ll keep on your desk, not your shelf.

Charlie Baker
Charlie Baker
API Evangelist at Google
4 months ago

After reading this, I finally understand the intricacies of Simulations,.

Blake Scott
Blake Scott
Game Developer at Microsoft
3 months ago

The author's experience really shines through in their treatment of Applications.

Finley Baker
Finley Baker
Mobile Developer at Snap Inc.
23 days ago

This book bridges the gap between theory and practice in Shader.

Emerson Scott
Emerson Scott
ML Engineer at Facebook
15 days ago

This resource is indispensable for anyone working in Simulations,. The code samples are well-documented and easy to adapt to real projects. The emphasis on readability and structure has elevated our entire codebase.

Noel Baker
Noel Baker
Game Developer at Atlassian
5 months ago

The writing is engaging, and the examples are spot-on for Applications. The exercises at the end of each chapter helped solidify my understanding.

Kai Walker
Kai Walker
Technical Writer at Oracle
29 days ago

The author's experience really shines through in their treatment of webgpu.

Charlie Carter
Charlie Carter
Mobile Developer at Dropbox
11 months ago

This resource is indispensable for anyone working in webgpu.

Reese Jones
Reese Jones
QA Analyst at Nvidia
11 months ago

A must-read for anyone trying to master visualization.

River Baker
River Baker
Systems Architect at Atlassian
1 months ago

I’ve bookmarked several chapters for quick reference on Meshes,. I appreciated the thoughtful breakdown of common design patterns. The clarity of the examples made it easy to onboard new developers.

Casey Smith
Casey Smith
Technical Writer at Tesla
17 days ago

I keep coming back to this book whenever I need guidance on Compute. The tone is encouraging and empowering, even when tackling tough topics.

Emerson Torres
Emerson Torres
Senior Developer at Microsoft
8 months ago

It’s the kind of book that stays relevant no matter how much you know about Graphics.

Riley Smith
Riley Smith
Game Developer at Netflix
1 months ago

This book made me rethink how I approach visualization.

Jamie Williams
Jamie Williams
Platform Engineer at Salesforce
16 days ago

The insights in this book helped me solve a critical problem with graphics.

Dakota Mitchell
Dakota Mitchell
Technical Writer at Red Hat
2 months ago

I finally feel equipped to make informed decisions about Shaders. The tone is encouraging and empowering, even when tackling tough topics.

Micah Clark
Micah Clark
Backend Developer at IBM
20 days ago

The insights in this book helped me solve a critical problem with Meshes,.

Sage Nelson
Sage Nelson
Frontend Engineer at Netflix
6 months ago

After reading this, I finally understand the intricacies of Procedural.

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