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WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

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Published: April 1, 2024 | ISBN: 979-8321532355

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

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Developer Discussions

Book of the Day
Kinematics and Dynamics
Kinematics and Dynamics

March 18, 2020

(86 reviews)
View on Amazon
Developer Community
Sarah Johnson
Posted 5 months ago

"This book helped me solve a critical performance issue in our application. The optimization techniques are practical and well-explained."


Michael Chen
Posted 10 months ago

"I'm implementing the architecture patterns from chapter 5 in our new microservices project. Already seeing benefits!"